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Author SHA1 Message Date
Nahuel Lofeudo e758edd45a Merge remote-tracking branch 'origin/Render-data' 2026-05-19 07:35:53 +01:00
Nahuel Lofeudo 2dd7d2f83e Checkpoint 2026-05-14 08:42:10 +01:00
Nahuel Lofeudo b3f251e4cc Checkpoint 2026-05-13 20:41:15 +01:00
Nahuel Lofeudo 10dee971b9 Unbox Vec<> 2026-05-10 08:05:55 +01:00
6 changed files with 130 additions and 15 deletions

8
Cross.toml Normal file
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@ -0,0 +1,8 @@
[build]
default-target = "aarch64-unknown-linux-gnu" # use this target if none is explicitly provided
pre-build = [ # additional commands to run prior to building the package
"dpkg --add-architecture $CROSS_DEB_ARCH",
"apt update",
"apt --assume-yes install apt-utils:$CROSS_DEB_ARCH",
"apt --assume-yes install libsdl3-dev:$CROSS_DEB_ARCH"
]

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@ -67,11 +67,14 @@ impl Gtfs {
if trips.contains_key(&stop_time.trip_id) { if trips.contains_key(&stop_time.trip_id) {
let stop_timestamp = stop_time.departure_time.or(stop_time.arrival_time)?; let stop_timestamp = stop_time.departure_time.or(stop_time.arrival_time)?;
debug!("Stop timestamp {} current timestamp {}", stop_timestamp, current_timestamp); debug!("Stop timestamp {} current timestamp {}", stop_timestamp, current_timestamp);
let trip= &self.trips.get(&stop_time.trip_id).unwrap();
if current_timestamp < stop_timestamp.into() { if current_timestamp < stop_timestamp.into() {
let arrival: Arrival = Arrival { let arrival: Arrival = Arrival {
route: self.routes.get(&self.trips.get(&stop_time.trip_id)?.route_id)?, route: self.routes.get(&self.trips.get(&stop_time.trip_id)?.route_id)?,
stop: self.stops.get(&stop_time.stop_id)?, stop: self.stops.get(&stop_time.stop_id)?,
departure_time: NaiveTime::from_num_seconds_from_midnight_opt(stop_timestamp, 0)? stop_time: stop_time,
trip: &trip,
departure_time: NaiveTime::from_num_seconds_from_midnight_opt(stop_timestamp, 0).unwrap()
}; };
arrivals.push(arrival); arrivals.push(arrival);
} }

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@ -35,4 +35,6 @@ pub struct Arrival<'a> {
pub departure_time: NaiveTime, pub departure_time: NaiveTime,
pub route: &'a Route, pub route: &'a Route,
pub stop: &'a Stop, pub stop: &'a Stop,
pub stop_time: &'a RawStopTime,
pub trip: &'a RawTrip,
} }

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@ -4,7 +4,7 @@ use std::{collections::HashSet, ops::Add, os::unix::process::ExitStatusExt, proc
use chrono::{DateTime, Duration, Local, NaiveTime}; use chrono::{DateTime, Duration, Local, NaiveTime};
use log::{Metadata, Record, debug, error, info}; use log::{Metadata, Record, debug, error, info};
use sdl3::event::Event; use sdl3::event::Event;
use crate::{gtfs::structs::{Arrival, Gtfs}, renderer::structs::Screen}; use crate::{gtfs::structs::{Arrival, Gtfs}, renderer::structs::{DisplayData, DisplayEntry, Screen}};
const SRC_FILE: &str = "/home/nahuel/Downloads/GTFS_Realtime.zip"; const SRC_FILE: &str = "/home/nahuel/Downloads/GTFS_Realtime.zip";
const NUM_ARRIVALS: usize = 4; const NUM_ARRIVALS: usize = 4;
@ -15,7 +15,7 @@ struct RefreshDataEvent {
} }
fn refresh_schedule(gtfs: &Gtfs) -> Option<Vec<Arrival<'_>>> { fn refresh_schedule<'a>(gtfs: &'a Gtfs, screen : &mut Screen<'a>) -> Option<Vec<Arrival<'a>>> {
let current_timestamp = SystemTime::now(); let current_timestamp = SystemTime::now();
let datetime: DateTime<Local> = current_timestamp.clone().into(); let datetime: DateTime<Local> = current_timestamp.clone().into();
let mut next_arrivals: Vec<Arrival<'_>> = gtfs.get_next_arrivals_for(&datetime)?; let mut next_arrivals: Vec<Arrival<'_>> = gtfs.get_next_arrivals_for(&datetime)?;
@ -29,6 +29,26 @@ fn refresh_schedule(gtfs: &Gtfs) -> Option<Vec<Arrival<'_>>> {
} }
next_arrivals.sort(); next_arrivals.sort();
// Create the DisplayData structure to render the information to screen
let current_time = Local::now().time();
let mut display_data: DisplayData = DisplayData {
lines: Vec::<DisplayEntry>::new(),
status: None
};
display_data.lines.extend(next_arrivals.iter().map(|arrival| -> DisplayEntry {
DisplayEntry {
destination: arrival.stop_time.stop_headsign.clone()
.or(arrival.trip.trip_headsign.clone()
.or(Option::Some(String::from("Unknown")
))).unwrap(),
route: arrival.route.short_name.clone().or(arrival.route.long_name.clone()).unwrap(),
due_in: (arrival.departure_time - current_time).num_minutes().try_into().unwrap()
}
}));
screen.update_information(&display_data);
return Some(next_arrivals); return Some(next_arrivals);
} }
@ -51,7 +71,11 @@ fn main() {
fn flush(&self) {} fn flush(&self) {}
} }
log::set_logger(&MY_LOGGER); let logger = log::set_logger(&MY_LOGGER);
if logger.is_err() {
print!("Error setting up the main logger:{:#?}", logger.err());
process::exit(-1);
}
log::set_max_level(log::LevelFilter::Trace); log::set_max_level(log::LevelFilter::Trace);
// Create preferences structures from config // Create preferences structures from config
@ -78,7 +102,7 @@ fn main() {
// Init screen // Init screen
info!("Initializing screen..."); info!("Initializing screen...");
let screen = Screen::init(&screen_prefs); let mut screen = Screen::init(&screen_prefs);
info!("Startup done."); info!("Startup done.");
// Register our custom event and obtain the event-related objects to interact with the event loop // Register our custom event and obtain the event-related objects to interact with the event loop
@ -101,6 +125,8 @@ fn main() {
}; };
}).unwrap(); }).unwrap();
// Do an initial refresh
let _ = refresh_schedule(&gtfs, &mut screen);
// Main event loop // Main event loop
loop { loop {
@ -117,9 +143,7 @@ fn main() {
// Is the custom event a Refresh Data event? // Is the custom event a Refresh Data event?
let refresh_data = event.as_user_event_type::<RefreshDataEvent>(); let refresh_data = event.as_user_event_type::<RefreshDataEvent>();
if refresh_data.is_some() { if refresh_data.is_some() {
debug!("Received user event: {:#?}", refresh_data.unwrap()); let _data: Option<Vec<Arrival<'_>>> = refresh_schedule(&gtfs, &mut screen);
let _data: Option<Vec<Arrival<'_>>> = refresh_schedule(&gtfs);
debug!("-------------------------------- Refresh done.");
} }
} }

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@ -1,32 +1,96 @@
pub mod structs; pub mod structs;
use std::cmp::min;
use sdl3::{Sdl, pixels::Color, rect::Rect}; use sdl3::{Sdl, pixels::Color, rect::Rect};
use structs::{Prefs}; use structs::{Prefs, DisplayData};
use crate::renderer::structs::Screen; use crate::renderer::structs::Screen;
const LINE_COUNT: i32 = 6;
const COLOR_LCD_AMBER : Color = Color::RGB(0xf4, 0xcb, 0x60);
const COLOR_LCD_GREEN : Color = Color::RGB(0xb3, 0xff, 0x00);
const COLOR_LCD_RED : Color = Color::RGB(0xff, 0x3a, 0x4a);
//const COLOR_BACKGROUND = pygame.Color(0, 0, 0)
const UPDATE_INTERVAL_SECONDS: u32 = 62;
const TEXT_SIZE: u32 = 160; // Size of the font in pixels
// Offsets of each part within a line
const XOFFSET_ROUTE: u32 = 24;
const XOFFSET_DESTINATION: u32 = 300;
const XOFFSEET_TIME_LEFT: u32 = 1606;
const INTER_LINE_OVERLAP: u32 = 15;
impl Screen<'_> { impl Screen<'_> {
pub fn get_context(&self) -> &Sdl { pub fn get_context(&self) -> &Sdl {
return &self.context; return &self.context;
} }
fn color_for(&self, due_in: i32) -> Color {
if due_in > 15 { return COLOR_LCD_GREEN };
if due_in > 10 { return COLOR_LCD_AMBER };
return COLOR_LCD_RED;
}
pub fn update_information(&mut self, display_data: &DisplayData) {
self.do_clear();
let num_arrivals: i32 = min(if display_data.status.is_some() {LINE_COUNT - 1} else {LINE_COUNT}, display_data.lines.len().try_into().unwrap());
for line in 0..num_arrivals {
// Compose a line of text with all the information
let entry = display_data.lines.get(line as usize).unwrap();
let line: u32 = line.try_into().unwrap();
let due_in_mins = (entry.due_in / 60) as i32;
let arrival_color: Color = self.color_for(due_in_mins);
self.color = COLOR_LCD_AMBER;
self.do_print_at(line, &entry.route, XOFFSET_ROUTE);
self.do_print_at(line, &entry.destination, XOFFSET_DESTINATION);
self.color = arrival_color;
self.do_print_at(line, &due_in_mins.to_string(), XOFFSEET_TIME_LEFT);
};
if display_data.status.is_some() {
self.do_print_at(5, display_data.status.as_ref().unwrap(), 0);
}
self.do_update();
}
pub fn print(&mut self, line: u32, text: &str) { pub fn print(&mut self, line: u32, text: &str) {
let rendered_text = self.font.render(text).solid(Color::RED).unwrap(); self.do_print_at(line, text, 0);
self.do_update();
}
fn do_print_at(&mut self, line: u32, text: &str, left: u32) -> u32 {
let rendered_text = self.font.render(text).solid(self.color).unwrap();
let texture_creator = self.canvas.texture_creator(); let texture_creator = self.canvas.texture_creator();
let texture = rendered_text.as_texture(&texture_creator).unwrap(); let texture = rendered_text.as_texture(&texture_creator).unwrap();
let _= self.canvas.copy(&texture, let _= self.canvas.copy(&texture,
Rect::new(0, 0, rendered_text.width(), rendered_text.height()), Rect::new(0, 0, rendered_text.width(), rendered_text.height()),
Rect::new(0, (line * rendered_text.height()).try_into().unwrap(), rendered_text.width(), rendered_text.height())); Rect::new(left.try_into().unwrap(), (line * (rendered_text.height() - INTER_LINE_OVERLAP)).try_into().unwrap(), rendered_text.width(), rendered_text.height()));
self.canvas.present(); return left + rendered_text.width();
} }
pub fn clear(&mut self) { pub fn clear(&mut self) {
self.do_clear();
self.do_update();
}
fn do_update (&mut self) {
self.canvas.present();
}
fn do_clear(&mut self) {
self.canvas.set_draw_color(Color::BLACK); self.canvas.set_draw_color(Color::BLACK);
self.canvas.clear(); self.canvas.clear();
self.canvas.present();
} }
/// Initialize video, allocate buffers and load fonts /// Initialize video, allocate buffers and load fonts
@ -50,6 +114,7 @@ impl Screen<'_> {
let mut screen: Screen = Screen { let mut screen: Screen = Screen {
canvas: Box::new(window.into_canvas()), canvas: Box::new(window.into_canvas()),
font: Box::new(font), font: Box::new(font),
color: COLOR_LCD_AMBER,
context: Box::new(sdl_context), context: Box::new(sdl_context),
}; };

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@ -1,9 +1,10 @@
use sdl3::{Sdl, render::Canvas, ttf::Font, video::Window}; use sdl3::{Sdl, pixels::Color, render::Canvas, ttf::Font, video::Window};
pub struct Screen<'a> { pub struct Screen<'a> {
pub(crate) canvas: Box<Canvas<Window>>, pub(crate) canvas: Box<Canvas<Window>>,
pub(crate) font: Box<Font<'a>>, pub(crate) font: Box<Font<'a>>,
pub(crate) color: Color,
pub(crate) context: Box<Sdl> pub(crate) context: Box<Sdl>
} }
@ -12,3 +13,15 @@ pub struct Prefs {
pub screen_width: u32, pub screen_width: u32,
pub screen_height: u32, pub screen_height: u32,
} }
pub struct DisplayEntry {
pub route: String,
pub destination: String,
pub due_in: i32,
}
pub struct DisplayData {
pub lines: Vec<DisplayEntry>,
pub status: Option<String>
}