Better error handling
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parent
74aa9e8a84
commit
08c028bfa8
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@ -10,8 +10,8 @@ csv = "1.4"
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gtfs-structures = "0.47"
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log = "0.4"
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sdl3 = {version = "0.17", features = ["ttf"]}
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serde = { "1.0", features = ["derive"]}
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serde_yaml = "0.8"
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serde = { version = "1.0", features = ["derive"]}
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yaml_serde = "0.10"
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zip = "8.3"
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[profile.dev]
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@ -1,14 +1,11 @@
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use crate::{gtfs, renderer};
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use std::collections::HashSet;
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extern crate serde_derive;
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extern crate serde_yaml;
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use serde::{Serialize, Deserialize};
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use std::fs;
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use yaml_serde;
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struct Error {
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message: String
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}
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#[derive(Debug, PartialEq, Serialize, Deserialize)]
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struct Config {
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pub struct Config {
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#[serde(rename = "gtfs")]
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pub gtfs_prefs: gtfs::structs::Preferences,
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@ -16,7 +13,39 @@ struct Config {
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pub screen_prefs: renderer::structs::Prefs,
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}
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#[derive (Debug)]
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pub struct Error {
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pub message: String
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}
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impl From<std::io::Error> for Error {
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fn from(value: std::io::Error) -> Self {
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return Error {
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message: value.to_string(),
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};
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}
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}
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impl From<yaml_serde::Error> for Error {
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fn from(value: yaml_serde::Error) -> Self {
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return Error {
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message: value.to_string(),
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}
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}
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}
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impl From<sdl3::Error> for Error {
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fn from(value: sdl3::Error) -> Self {
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return Error {
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message: value.to_string(),
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}
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}
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}
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pub fn load_config(config_name: String) -> Result<Config, Error> {
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return Err(Error { message: String::from("Foo") });
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let config_text = fs::read_to_string(config_name)?;
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let config = yaml_serde::from_str(config_text.as_ref())?;
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return Ok(config);
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}
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@ -1,5 +1,6 @@
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use std::collections::{HashMap, HashSet};
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use gtfs_structures::{Agency, Calendar, CalendarDate, RawStopTime, RawTrip, Route, Stop};
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use serde::{Serialize, Deserialize};
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// This is to store the preferences for the GTFS(-R) side of the code.
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#[derive(Debug, PartialEq, Serialize, Deserialize)]
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12
src/main.rs
12
src/main.rs
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@ -88,8 +88,9 @@ fn main() {
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process::exit(-1);
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}
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// Create preferences structures from config
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let gtfs_prefs = config_result.unwrap().gtfs_prefs;
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let screen_prefs = config_result.unwrap().screen_prefs;
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let config = config_result.unwrap();
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let gtfs_prefs = config.gtfs_prefs;
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let screen_prefs = config.screen_prefs;
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// Init GTFS static info
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info!("Loading GTFS data...");
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@ -103,7 +104,12 @@ fn main() {
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// Init screen
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info!("Initializing screen...");
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let mut screen = Screen::init(&screen_prefs);
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let screen_result = Screen::init(&screen_prefs);
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if let Err(e) = screen_result {
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error!("Error initializing video: {}", e.message);
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process::exit(-1);
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}
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let mut screen = screen_result.unwrap();
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info!("Startup done.");
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// Register our custom event and obtain the event-related objects to interact with the event loop
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@ -5,7 +5,7 @@ use log::{debug, error, warn};
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use sdl3::{Sdl, pixels::Color, rect::Rect};
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use structs::{Prefs, DisplayData};
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use crate::renderer::structs::Screen;
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use crate::{config::Error, renderer::structs::Screen};
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const LINE_COUNT: i32 = 5;
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const COLOR_LCD_AMBER : Color = Color::RGB(0xf4, 0xcb, 0x60);
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@ -131,10 +131,10 @@ impl Screen<'_> {
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/// Initialize video, allocate buffers and load fonts
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/// Based on https://github.com/vhspace/sdl3-rs/blob/master/examples/ttf-demo.rs
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pub fn init(prefs: &Prefs) -> Screen<'_> {
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pub fn init(prefs: &Prefs) -> Result<Screen<'_>, Error> {
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// Initialize the screen
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let sdl_context = sdl3::init().unwrap();
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let video_subsys = sdl_context.video().unwrap();
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let video_subsys = sdl_context.video()?;
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let window = video_subsys
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.window("Dublin Bus", prefs.screen_width, prefs.screen_height)
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@ -145,7 +145,7 @@ impl Screen<'_> {
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// Load font
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let ttf_context = sdl3::ttf::init().unwrap();
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let font = ttf_context.load_font(&prefs.font_path, TEXT_SIZE).unwrap();
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let font = ttf_context.load_font(&prefs.font_path, TEXT_SIZE)?;
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let mut screen: Screen = Screen {
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canvas: Box::new(window.into_canvas()),
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@ -155,6 +155,6 @@ impl Screen<'_> {
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};
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screen.clear();
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return screen;
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return Ok(screen);
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}
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}
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@ -1,6 +1,5 @@
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use sdl3::{Sdl, pixels::Color, render::Canvas, ttf::Font, video::Window};
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extern crate serde;
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extern crate serde_derive;
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use serde::{Serialize, Deserialize};
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pub struct Screen<'a> {
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pub(crate) canvas: Box<Canvas<Window>>,
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