Better error handling

This commit is contained in:
2026-05-24 07:36:43 +01:00
parent 74aa9e8a84
commit 08c028bfa8
6 changed files with 55 additions and 20 deletions
+5 -5
View File
@@ -5,7 +5,7 @@ use log::{debug, error, warn};
use sdl3::{Sdl, pixels::Color, rect::Rect};
use structs::{Prefs, DisplayData};
use crate::renderer::structs::Screen;
use crate::{config::Error, renderer::structs::Screen};
const LINE_COUNT: i32 = 5;
const COLOR_LCD_AMBER : Color = Color::RGB(0xf4, 0xcb, 0x60);
@@ -131,10 +131,10 @@ impl Screen<'_> {
/// Initialize video, allocate buffers and load fonts
/// Based on https://github.com/vhspace/sdl3-rs/blob/master/examples/ttf-demo.rs
pub fn init(prefs: &Prefs) -> Screen<'_> {
pub fn init(prefs: &Prefs) -> Result<Screen<'_>, Error> {
// Initialize the screen
let sdl_context = sdl3::init().unwrap();
let video_subsys = sdl_context.video().unwrap();
let video_subsys = sdl_context.video()?;
let window = video_subsys
.window("Dublin Bus", prefs.screen_width, prefs.screen_height)
@@ -145,7 +145,7 @@ impl Screen<'_> {
// Load font
let ttf_context = sdl3::ttf::init().unwrap();
let font = ttf_context.load_font(&prefs.font_path, TEXT_SIZE).unwrap();
let font = ttf_context.load_font(&prefs.font_path, TEXT_SIZE)?;
let mut screen: Screen = Screen {
canvas: Box::new(window.into_canvas()),
@@ -155,6 +155,6 @@ impl Screen<'_> {
};
screen.clear();
return screen;
return Ok(screen);
}
}
+1 -2
View File
@@ -1,6 +1,5 @@
use sdl3::{Sdl, pixels::Color, render::Canvas, ttf::Font, video::Window};
extern crate serde;
extern crate serde_derive;
use serde::{Serialize, Deserialize};
pub struct Screen<'a> {
pub(crate) canvas: Box<Canvas<Window>>,