Add some last-resort exception handling
This commit is contained in:
parent
35d0261682
commit
9f87527d9a
90
main.py
90
main.py
|
|
@ -72,31 +72,34 @@ def write_line(line: int, text: str, text_color: Color = COLOR_LCD_AMBER):
|
|||
|
||||
def update_screen(config: Config, updates: list[ArrivalTime]) -> None:
|
||||
""" Repaint the screen with the new arrival times """
|
||||
updates = updates[0:LINE_COUNT] # take the first X lines
|
||||
for line_num, update in enumerate(updates):
|
||||
# Find what color we need to use for the ETA
|
||||
time_to_walk = update.due_in_minutes - (config.minutes_to_stop(update.stop_id) or 0)
|
||||
lcd_color = None
|
||||
if time_to_walk > 5:
|
||||
lcd_color = COLOR_LCD_GREEN
|
||||
elif time_to_walk > 1:
|
||||
lcd_color = COLOR_LCD_AMBER
|
||||
else:
|
||||
lcd_color = COLOR_LCD_RED
|
||||
try:
|
||||
updates = updates[0:LINE_COUNT] # take the first X lines
|
||||
for line_num, update in enumerate(updates):
|
||||
# Find what color we need to use for the ETA
|
||||
time_to_walk = update.due_in_minutes - (config.minutes_to_stop(update.stop_id) or 0)
|
||||
lcd_color = None
|
||||
if time_to_walk > 5:
|
||||
lcd_color = COLOR_LCD_GREEN
|
||||
elif time_to_walk > 1:
|
||||
lcd_color = COLOR_LCD_AMBER
|
||||
else:
|
||||
lcd_color = COLOR_LCD_RED
|
||||
|
||||
# Draw the line
|
||||
write_entry(
|
||||
line = line_num,
|
||||
route = update.route_id,
|
||||
destination = update.destination,
|
||||
time_left = 'Due' if update.isDue() else update.due_in_str(),
|
||||
time_color = lcd_color,
|
||||
text_color = COLOR_LCD_GREEN if update.is_added else COLOR_LCD_AMBER
|
||||
)
|
||||
# Draw the line
|
||||
write_entry(
|
||||
line = line_num,
|
||||
route = update.route_id,
|
||||
destination = update.destination,
|
||||
time_left = 'Due' if update.isDue() else update.due_in_str(),
|
||||
time_color = lcd_color,
|
||||
text_color = COLOR_LCD_GREEN if update.is_added else COLOR_LCD_AMBER
|
||||
)
|
||||
|
||||
# Add the current time to the bottom line
|
||||
datetime_text = "Current time: " + datetime.today().strftime("%d/%m/%Y %H:%M")
|
||||
write_line(5, datetime_text)
|
||||
# Add the current time to the bottom line
|
||||
datetime_text = "Current time: " + datetime.today().strftime("%d/%m/%Y %H:%M")
|
||||
write_line(5, datetime_text)
|
||||
except Exception as e:
|
||||
print("Error updating screen: ", str(e))
|
||||
|
||||
def clear_screen() -> None:
|
||||
""" Clear screen """
|
||||
|
|
@ -148,29 +151,32 @@ def main():
|
|||
# Main event loop
|
||||
running = True
|
||||
while running:
|
||||
# Pygame event handling begins
|
||||
if pygame.event.peek():
|
||||
for e in pygame.event.get():
|
||||
if e.type == pygame.QUIT:
|
||||
running = False
|
||||
elif e.type == pygame.KEYDOWN:
|
||||
if e.key == pygame.K_ESCAPE:
|
||||
try:
|
||||
# Pygame event handling begins
|
||||
if pygame.event.peek():
|
||||
for e in pygame.event.get():
|
||||
if e.type == pygame.QUIT:
|
||||
running = False
|
||||
pygame.display.flip()
|
||||
# Pygame event handling ends
|
||||
elif e.type == pygame.KEYDOWN:
|
||||
if e.key == pygame.K_ESCAPE:
|
||||
running = False
|
||||
pygame.display.flip()
|
||||
# Pygame event handling ends
|
||||
|
||||
# Display update begins
|
||||
schedule.run_pending()
|
||||
if update_queue.qsize() > 0:
|
||||
clear_screen()
|
||||
updates = update_queue.get()
|
||||
update_screen(config, updates)
|
||||
# Display update begins
|
||||
schedule.run_pending()
|
||||
if update_queue.qsize() > 0:
|
||||
clear_screen()
|
||||
updates = update_queue.get()
|
||||
update_screen(config, updates)
|
||||
|
||||
pygame.display.flip()
|
||||
gc.collect()
|
||||
# Display update ends
|
||||
pygame.display.flip()
|
||||
gc.collect()
|
||||
# Display update ends
|
||||
|
||||
sleep(0.2)
|
||||
sleep(0.2)
|
||||
except Exception as e:
|
||||
print("Exception in main loop: ", str(e))
|
||||
pygame.quit()
|
||||
exit(0)
|
||||
|
||||
|
|
|
|||
Loading…
Reference in New Issue